//
//  MathStructures.h
//  phantom2d
//
//  Created by Jorge Lorenzon on 4/13/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#ifndef phantom2d_MathStructures_h
#define phantom2d_MathStructures_h

typedef struct 
{
    float x,y,z;
} Point3D;

#endif
